The Session Layer is on top because it is the strongest layer in the stage. To show the Session Layer in the Layer tab, select Show Session Layer in the hamburger button ( menu or collapsed menu button). They will update automatically, but not as quickly as the local textures update. If the stage is opened from another client on another computer the textures are referenced from Nucleus. The Nucleus Paths to the textures are stored in the Root Layer so that the file-backed version of the stage contains the Nucleus-resident textures. While working in the live session with Painter, these local texture paths are what a user sees and they update very quickly because all access is local. The Create Painter Link extension uses an anonymous sublayer within the Session Layer to store local texture paths. An anonymous layer is a layer that cannot be saved to disk and will only reside in memory. The Session Layer is “scratch space” to configure, override, and experiment with the data contained in files backing the stage. In an effort to make local Painter changes appear very quickly and still make the updates replicate through Omniverse, the Painter Link extension uses the Session Layer. Recreating OmniPBR Materials in Painter.Exporting to Omniverse Create and Painting.
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